The Chess Match - Part 2 - Cheater!

1. The Chess Queen.  In my descriptions of  each chess piece we will cover both the basics (how the specific piece move and what initial value it has) and finish with its more subtle qualifications for any player to be able to use it with the full power she deserves.

I begin my descriptions with the Queen. Why? Because I love this piece, simply and because she is the operative commander of any chessgame.

The Queen is  sometimes mentioned as the strongest piece on the  board but it is not correctly described since it depends on her position if she is strong or not and what potential powers she may get thanks to that.

However she has the potential as the most valuable and powerful piece that can be sacrificed (The King is the most valuable but can’t be sacrificed).

Powerful because she can travel fast over long distances, in very versatile angles – diagonally, horizontally and vertically. Valuable because her presence always defers any opponent from attacking without thoroughness. One miscalculation of the opponent’s queen’s powers and the game balance may tilt. She also can defend and attack at the same time, due to all her ways to interact on the board.

She may for example defend three pawns and a knight but still have the chance to long  distance attack or move her self to the center of an attack in the next move. No other peace has this combined ability.

However the Queens apparent strength also has built in weaknesses. She can’t jump, which make her often trapped in tight spaces, both from the player’s own pieces but also from the opponents active and passive pieces.

Being powerful means also that loosing it will in most cases result in loosing the game. That means a player has to use her  powers wisely or she will find her self in trouble because of the opponent’s big desire to capture her. To reach her potential value as the most valuable piece,  the player has to place her at the best spots for her powers. She has to be able to quickly get into any position and be a beacon of power for the rest of the pieces. To support them and to make them confident of the outcome of the battle.

Just the potential risk of having the queen appear in 1 move at the battle centre, constitutes a great change in a chess game. Make sure that you always give your Queen that chance, to appear at the centre of action within at least 1 move or even better make sure that she is already present at the centre when the attack commences.

1. How the Queen moves. Horizontally, Vertically and Diagonally but can't jump.

At the start of a game a Queen is in a complete defending position. She protects 3 pawns and a bishop to her left. Her protection of the King to the right has no significance since a King can not be taken at all like the other pieces. Then the game is over and it is already check mate.

So the goal for any player is to always make sure that the Queen can find the continuous  spots from where she can command as much space and force as possible throughout the game (unless she was sacrificed earlier to checkmate the opponent or create a clearly winning position).

Space, just by the mere squares she can travel and Force, by the direct or indirect effect her potential moves can have in the chess battle at any given point.

The only thing to remember about the queen in your future games: 

  • Place her at all times as actively as possible without being easily attacked. Make her beam of powers light up the battle field for the rest of your soldiers! Any move with her should be CAREFULLY double and triple checked to avoid a simple blunder or an ambush.


The initial/generic value of the Queen

In classic chess schools Queen is often assigned a value of 9.  In my chess school (with hypermodern chess pedagogics) it has just the value of  1 until you opened up for it and put in in a safe _and_ powerful spot ready to enter the battle in one move or already is influencing the battle center. Then it has the value of that spot where it currently is at. It could be 9 or much more. But it could also be any number between 1 and 9.

(To be continued and revised, feel free to comment)



The top most important chess principles for a better game.

1. Finish your thinking with a mistake scan/check and THEN move.

1. Mistake check . No matter at what level you play at, you can make a mistake. And it is that constant insight knowing that you can and will make a mistake in any situation if you don’t stay alert for it, especially when you are confident and on the top, most players make the biggest mistakes.

When we are defending or struggling in an equal position the risk of making a mistake is smaller because then we are alert to the fact that one mistake will make us loose the game immediately.

This principle is the simplest, most important but also the easiest to ignore.

Learn this principle, keep discipline with this principle and your chess will improve A LOT. It is also the simple but clear difference between a master player and a so so player…

2. Why did opponent move like that and what is his plan?

2. Opponent’s plan. Chess is a game between two players. Whenever your opponent moved, he provides you with a clue what his goal for the game is and what his immediate plan might be and what type of player he is. Collect all those clues at all times.

If you fail to collect even one, at any given time, it could mean the end of the game. It is that important to never ignore the opponent’s move and be too selfcentred and focused about your own plans!

3. Don't shoot any blanks at any time!Always play useful moves.

3. Don’t shoot blanks! Try to play good useful moves at all times. Don’t shoot blanks at any point during the whole game, especially not when you have an even game or is down in material or even worse – position!

This is a very common beginner’s mistake and a clear difference between very advanced players and standard club players. The world champion in chess may do one or two small mistakes during the whole game but never plays a blank move during the whole game. Whereas a clubplayer may do 5-10 mistakes and 10-30 blank moves during the game.

Sooner or later an opponent will play a lesser number of blank moves than you and you will loose loose “game time” (I will explain that concept below) and valuable moves thanks to those “blank” nonuseful moves you played.

The best move is of course an aggressive move that wins unconditionally of what the opponent moves next. For example a move that threatens a mate without the opponent able to stop it in anyway. Let’s call those moves unstoppable attack moves.  It is not always possible to surely decide if a move is unstoppable or not. If it is very clear that a move will result in unstoppable mate or material loss in next move, well then it is of course easy. But often the case is that it demands an exact analysis and the needed amount of thinking time to decide whether a move is unstoppable or not in number of moves ahead into the game. To play an unstoppable move, demands that you have a good skill in calculating ahead and that you are 100 % sure of what possibilities will occur some moves ahead.

The next best move is where you can combine a strong move with a strong defense move.  Let’s call them combo moves. Always look out for combo moves! They allow you to safely play on, without an exact analysis and still have control of the game until you can surely find a safe unstoppable attack move.

If you cannot find a combo move – then play a consolidation move. With that I mean a move that consolidates and secures your position from attack. In essence making your king and your material (the rest of the pieces) safe in all possible angles. Often a move like that can annoy the opponent a whole lot because that may deprive him or her from a game plan. There is nothing worse for a chessplayer then to play moves without a plan. It is demoralising and often allure him to make worthless moves that makes his position worse then it was before the move. A player needs a plan and a goal to play purposeful moves and to feel purposeful throughout his whole game.

(To be continued)










chess is not politics
(said someone on Facebook in response to Sofia Polgar’s post on her chess site chess daily news –, and it made my chessthoughts spin, and since this site is about chess and the progress of chess, I find it suiting as my first blogpost.  So welcome :) and let us get back to topic :))

My cat Aia, thinks she is more important than politics _and_ chess! :)

So is chess politics or not?  Hmm…I think chess is very much politics, ever since the the time of Korchnoi, and the musical based on it (Chess)  and later the chess genius Bobby Fischer and his (in some aspects, self made) trouble with his own home country due to political pressure and prestige. Due to the fact of being the most prestigious game of mankind, it does have a symbolic value unmatched by no other game or sport. So it is  doomed to be political, I am afraid, but it makes chess chess, I guess. Even when I myself first started to play it, it was very much a game for a rebel (me) against his bad step “father” but it became just a game later on, for which I am happy. It should just be a game as any other but I guess for me to get better at it, motivatedly, it has to be charged with a value again and that won’t happen again,  I think! But one should never say never. Chess also got crushed by AI (Artificial intelligence research) the other life interest of mine. AI will play a bigger role in politics and our lifes then chess ever did – I foresee.  So better to put my professional energy on that! What are your thoughts about politics as a factor in chess?

My own motivation for chess

Does the above argument make sense? – I think it does, but I am happy to see chess – the sport and the game – still has a life around the world and a very active one even – thanks to many great chessplayers and chess promotors but sometimes I wonder what great things would be achieved if all these great chessplayers or promotors focused on practical theoretical goals instead. – A question I asked myself since I quit active chess when I was 15 and back then an ambitious junior player with some good results and in recent years  managed to play a Grandmaster (Nick De Firmian – US champion, 3 times) fairly evenly in a  standard game & where my computer programs  analyze the game as a won one for me..), but it doesnt stop me from enjoying the game now and then, in a playful matter…:) as it was meant to be enjoyed…anyway, please be sure to check out this new blog: where I will post things about chess in  (I hope) a creative way. Please comment and help me getting motivated to make this site active and useful for the game of chess and the players around the world! :)

Winning against 2250 ELO player in Malmö Open, 2001

(For those who check and compare my Elo rating – don’t! I don’t care about rating and never did, which reflects in my Elo ratingI do care about winning a game of chess but even more so to play it as creatively as possible and beautifully as possible. And I did win against very strong players in my life and played very even games against very professional players too. I would truthfully and some may say optmistically estimate my own (agreeingly uneven but proven) playing strength to something in between 1800-2500 ELO depending on my current mood and shape –  On my best days, you better watch out :). Why I can not be a more even chess player is simply due to the fact that I am a moody artistic player since I am an artist/philosopher in soul. I sometimes sacrifice exactness and logical play for artistic and ideal values in the game. Just plain winning is not everything for me, or rather has never been the goal for me in chess since I quit playing actively.)

This the site for my own chessprogress as well as my research about chess/chessprogress and related news.


This site is under gradual development as my chess skills!